Space Exploration: A game design project
Space Explroation This was a game created with great people(Zeyang Zhang, Simeng Wang, Xinshu Li, and Fausto Zamora Arias), all from different backgrounds but with the same pasion about interaction and game design. What was about ? Mainly a first-person view 3D game in which the player can feel as astronauts, and is given two tasks, which were made so the player would study his/her auditory and visual reaction time to repair the International Space Station. During the spacewalk players will need to find their way to the task points and the terminal. Design The base ideas of the design were to let the player learn something(using a quantitive self approach) an then we based our foundation ideas with the MDA framework. Learning Outcomes: Showing the player insights about cognitive scicology principles and how to reaction on space. In specific, the player would understand the reaction time and how that affects astronauts. Mechanics: The mechanics for the...